![]() ![]() Still, when I saw The Elder Scrolls 6 at E3 2018, I lost my shit. I feel as if I’ve grown out of them a bit over the last few years - Fallout feels edgy and far too eager to reference the pop culture it’s based on now, and I’ve played Skyrim and Oblivion so many times that I could probably write some of the in-game books from memory. Fallout 4 may have had a bit of a shaky story, and Preston Garvey was the living embodiment of the words “painstakingly boring,” but the building was solid, the shooting was sick, and the world itself was stunning.įor what it’s worth, I love Bethesda games. Sometimes it seems as if people are only having a little wahwah about games out of sheer boredom - otherwise why would you a) keep playing them and b) still refuse to ever shut up about them six years later. It’s a way to win the fans over again, to make them think, “Okay Bethesda, don’t make a bollocks of this and we’ll love you again.” For what it’s worth, Fallout 76 is great now, and Fallout 4 - while not as good as 3 or New Vegas - was pretty damn decent. ![]() If you’ve got nothing big to announce, right, and you’re currently having to wade through thousands of fans screaming “no ONLINE!!!!!” in response to the Fallout 76 reveal, putting together a 36-second trailer that’s just mountains and the words “The Elder Scrolls VI” (we usually say 6 because we’re not pricks here, but I’m not going to misquote the trailer) is obviously going to sound like a good idea. I’m not arguing that Bethesda isn’t busy - I’m arguing that revealing The Elder Scrolls 6 three years before it’s even out of the design phase is more than a little bit disingenuous.Īnd again: I get it. That’s before we even mention Starfield, Bethesda’s first new IP in 25 years that has apparently been in some form of development for just as long. Fallout 76, meanwhile, launched in 2018 - aside from the fact it’s an ongoing live-service game, its abysmal launch necessitated quite a lot of resources that definitely ate into the dev time and budget that would ideally have been designated to other projects. Fallout 4 came out four years after Skyrim, almost to the exact day. As I mentioned a minute ago, announcing The Elder Scrolls 6 at the biggest video game conference on the planet is a pretty easy way of catapulting your mundane showcase into a massive one, regardless of how much of it is finished. ![]() I knew back then that, outside of the relatively plain CG snippet we saw, there was probably very little of the game that was in actual development. It was the “one more thing” of what was otherwise a pretty lackluster showing from Bethesda at E3 2018, specifically engineered as bait for fans all over the world to bite on. But the thing about The Elder Scrolls 6 is that it was announced over three years ago. Video games, particularly blockbusters in the vein of The Elder Scrolls and Fallout, go through lengthy pre-production and concepting periods prior to entering full scale development - there’s no point in programming a game when you have no idea what you’re supposed to be coding or animating, right? What do you make of that concept? I realise not everyone cares about this particular franchise and many people’s favourite series are currently shelved or dead meaning the wait for anything meaningful there is even worse, but it’s still a hard to grasp concept for me that decade plus waits for new entries are where we are right now.Earlier this week, Bethesda Game Studios boss Todd Howard stated that The Elder Scrolls 6 is currently still in the “design phase.” At face value, there’s nothing too unusual about this. I’ve always been an advocator for a company taking as long as they need to craft a game, goodness knows the amount of crunch and other crappy stuff staff have to deal with on these projects is usually immense, and rushed games rarely live up to the hype, but it’s become clear to me, that following the hype cycle and awaiting news on these types of games isn’t feasible for me anymore, by the time 7 comes out I will probably be 3 times the age I was when oblivion came out. If we get dlc for it like with the other games I could easily see us being on 6 past the 20 year anniversary for Skyrim. In the interview it’s only briefly mentioned, it was pretty obvious to anyone who’d been following Bethesda recently that starfield was going to be their main project for a while and this just sort of confirms it, I don’t imagine we’ll get any gameplay for es6 for a good 5 years at the earliest unless I’m misunderstanding something here, to me that’s a hard to swallow concept, that one of the biggest open World Series will of nearly gone 20 years without a new entry, as game development becomes more and more demanding and with Bethesda wanting to make more than just one franchise, Apologies if there’s a thread already out there for this but I looked around and couldn’t see anything. ![]()
0 Comments
![]() Keep visiting themacgo the world of dmgs.Learning to record and mix at home? Preview Soundfly’s online course, Intro to Making Music in Logic Pro X for free, and subscribe for unlimited access for only $39! This link is resume able within 24 hours. We are here to provide to clean and fast download for Logic Pro X 10.4.8. System Processor: Intel Core 2 Duo or later (Core i3, Core i5).Ĭlick on the button below to start downloading Logic Pro X 10.4 for mac OS X.Disk Space: 2.5 GB free space needed for this app.Ram (Memory): 2 GB Minimum required for this dmg.Must read listed system requirement for your Apple mac book before download this app. ![]() ![]() System Requirements of Logic Pro X 10.4 for Mac OS X
![]() The Arrangement View also has a number of unseen enhancements and some new keyboard shortcuts. (When automation is visible, the fades are shown miniaturised in the clips’ title bars.) In Live 9, automation and fades jostled for attention at the same time, so it’s good that they are now basically separated into their own editing modes. ![]() When automation is visible, in‑place editing operations affect automation only, leaving the clips intact.Ĭlip fades can be edited only when automation is hidden, and they are displayed more prominently. With automation hidden, it’s easier to edit clips directly, without accidentally dragging automation points when attempting to select regions and so on. To toggle the full automation view, press lower‑case ‘a’. By default, it shows clips, complete with their MIDI notes or audio waveforms, but no automation data: there are no automation lanes or automation controls under the track names. With automation data toggled ‘off’, Arrangement clips and their fades are much clearer.Live’s Arrangement View has now gone modal. You can now download and install them directly within Live without having to go to the Ableton web site. The Packs item shows installed Live Packs, as well as those which are available under your Live account but not currently installed, or any packs with updates. The Categories and Places sections of the browser work much as in Live 9. (Entire Live Sets can be labelled, but not tracks or clips within them.) Navigation by labels is fast and convenient, with keyboard shortcuts for attaching and detaching them, so they’re handy for quickly tagging things in a creative workflow as well as in a more permanent filing system. Labels persist between sessions and are global, so you can label items in one Live Set and access them by label in another. Labels become visible in the Collections area as they are used, but can be shown or hidden at any time using an edit button floating to the right of the Collections header. Initially, only the red label is shown, with the name ‘Favorites’, but right‑ or Ctrl‑click on any item in the right‑hand area of the browser and you can attach any label to it, or even multiple labels at once. There are seven available labels, and each can be given a customised name. ![]() Items in the browser can be tagged with colour‑coded labels.The most immediately obvious enhancement to Live’s browser is a Collections feature, which is really just a way of attaching coloured labels to devices, presets, files and folders. This is because track automation is only shown in one of two editing modes in the other mode you see the clips with their MIDI notes or audio waveforms and not much else. If you open an existing Live Set and switch to Arrangement View, the view’s contents will look rather sparse. However, you’ll need a high‑resolution or Retina screen to really see the difference: on a standard or HD screen the change isn’t that apparent, unless you ramp up the zoom level in Live’s display preferences. A new lightweight text font called Ableton Sans is now used everywhere, adding a lightness and clarity to names and labels and making them more readable. Lines have been thinned or in some cases removed, and controls are now drawn with vector graphics for scalability. In fact, on an initial glance there are no obvious changes at all, other than a ‘lightness’ to its appearance that is partly down to a clean‑up of graphical elements. There are no obvious massive changes: there is less of a visual gulf between Live 9 and Live 10 as there was between 8 and 9, for instance. The first impression one gets when opening up Live 10 is one of tidiness. Neat Neat NeatĬontrols, track headers and clips in Live 9 (top) and 10, showing the new lighter look, with thinner lines and text. Amongst all the enhancements, there are also one or two casualties: support for Serato Scratch (The Bridge), which arrived with Live 8.2, has been discontinued, and if you’re on an older computer or using older plug‑ins, you might want to note that 32‑bit support is also gone. However, there are deeper differences beneath the visual makeover. The interface has been somewhat restyled and does look different, but the changes are subtle. (To be fair, though, Live 9 came about four years after Live 8, so Ableton are being pretty consistent with their releases.) Ableton have always taken a rather conservative, evolutionary approach to new versions, and this is no exception, at least on the outside. ![]() Have they succeeded?Ībleton Live 10 arrives amid much anticipation, coming some four and a half years after Live 9 first shipped. With Live 10, Ableton’s aim is to make the music‑making process as smooth as possible. ![]() ![]() comment sorted by Best Top New Controversial Q&A Add a Comment. club GayXXX Gay Porno Gay XXX Clips RedTube Gay xvideos XXX Gay Gay Men XXX Pics XXX Gay Sex Gay Porno Personal Trainer. Andrea was my trainer for about ten months at a no-frills, second-floor gym that didn’t hide how broke it was. 5 MB Resolution: 1280x720 Format: MP4 Hot Personal Trainer Buster Lakes Powers Through His Solo With A Rock Hard Cock!. says, "I am meeting with a professional trainer from the comfort of my home. Just a quick video to introduce myself to you and the personal lifestyle training that I offer you. His website reads: “I’m Just a quick video to introduce myself to you and the personal lifestyle training that I offer you. ![]() Download (Visited 271 times, 127 visits today) Buster Lakes GayHoopla Previous. He has a sister, Sally-Gay McCann, born in 1972. ɐ, -ɛl -] born 27 March 1986) is a German professional footballer who plays as a goalkeeper and captains both Bundesliga club Bayern Munich and the Germany national team. David Michael Burtka (born May 29, 1975) is an American actor and professional chef. The Church of Sweat crew is a diverse and raging group of amazing folks. The majority of RFFY users are gay men, some older and some in their late teens. Keep an eye out for their regular Gay Bash ride, where they donate proceeds to a different LGBTQ+ focused charity each month. Buster admitted to feeling some nerves before the scene began but it never showed as his dick came out thick and throbbing for the camera! GayHoopla – Hot Personal Trainer Buster Lakes Powers Through His Solo With A Rock Hard Cock. ![]() Hopefully you will be sincere to consider my application. Seki has quite a lot of accomplishments stacked up on his resume including working with Jillian Michaels. Phone: 50 Website I create a safe and supportive environment helping you to set healthy habits and a daily routine that keeps you moving. ![]() ![]() Mendix is the most feature-rich platform, while OutSystems is the easiest. Each low-code platform has its strengths and weaknesses. Ultimately, the best low-code platform will depend on your specific needs. However, which one is the best choice for your specific needs? Some key factors to consider when making a decision include cost, features, ease of use, community support, and integrations with other tools. ![]() For more information, visit or like us on Facebook, follow us on Twitter, or connect with us on LinkedIn.Mendix, OutSystems, and WaveMaker are all low-code platforms that allow developers to create software applications quickly and easily. WaveMaker leverages the latest trends and technologies in low-code such as multi-device auto-responsive interfaces and componentized app assembly, Docker for app-optimized container deployment on private infrastructures, and APIs and Microservices Architecture (MSA) for scalable integration. WaveMaker’s software platform revolutionizes how enterprises build, deliver, and manage modern custom applications, improving business agility and fostering innovation. To learn more about WaveMaker 10, please visit: whats-new/. ![]() This release not only helps us to go to market faster but also greatly helps future-proof our low-code technology investments,” said Hans Don, Director of Software Development at Vanenburg Software. “The latest version of WaveMaker has given our application modernization efforts a fillip by helping us leapfrog to the latest Angular 7 stack. WaveMaker 10 applications also support Web Content Accessibility Guidelines (WCAG) 2.1, making them more accessible to users with disabilities. Authentication and Single Sign-on capabilities utilize OpenID mechanisms, and all WaveMaker 10 applications are protected from OWASP Top 10 Vulnerabilities to ensure greater security against threats and malicious injections. In response, WaveMaker 10 can create multiple developer personas with unique permission sets, enabling teams to have specialized roles in the modernized application. Increased Enterprise Security and Accessibility: As more and more enterprise IT teams go cloud native, they are seeking fine-grained user controls to reduce security vulnerabilities. Such collaborative features promote standardization, consistency, and reuse-driven productivity to streamline large enterprise modernization and digital transformation projects.Īs WaveMaker expands its developer base across global IT teams, the platform also now allows localization in a regional language, positioning teams of enterprise developers across multiple language zones to build applications more collaboratively and productively. ![]() The new platform also introduces an integrated artifact repository where developers can share reusable application elements like service prefabs, templates, themes, and data models. This way, WaveMaker 10 provides sophisticated, granular customization capabilities to enterprise application development teams. These applications have greater performance and efficiency, type safety, and modern User Experience.Įnhanced Developer Productivity & Collaboration: A new IDE synchronization feature offers a unique developer experience where programmers can mix and match Java code written in their favorite IDEs, like Eclipse or Intellij, with low-code platform components. Our open standards-based low-code platform allows enterprise developers to leverage the speed of low-code with control over custom coding capability.”Ī highly-advanced application stack – Angular 7: Developers can leverage Angular 7, the industry’s most robust and scalable web front-end technology, to build responsive web and mobile apps. “Enterprises remain competitive by effectively combining the latest technologies with their unique application development and deployment environments. “WaveMaker 10 underlines our ongoing commitment to helping enterprise IT teams capitalize on the cutting edge of low-code innovation,” said Vijay Pullur, CEO of WaveMaker. This latest edition of the WaveMaker platform leverages a new front-end technology stack to deliver greater application performance, advanced tools to facilitate developer productivity and collaboration, enhanced security and accessibility, and a built-in artifact repository for accelerated development. ![]() ![]() Each map comes with statistics of the lake including size, max. Created from 1/4" maple plywood for a total thickness of around 3/4", this 15 x 22" map is great for wall mounting with the included wire hanger and shapes for marking your cabin or other favorite locations(s). Real picture of streets and buildings location in Cass Lake: with labels, ruler, search, places sharing. ![]() This map will surely be passed down for generations. map of Cass Lake (USA / Minnesota), satellite view. It is available as part of iBoating : Canada Marine & Fishing App (now supported on multiple platforms including Android, iPhone/iPad, MacBook, and Windows (tablet and phone)/PC based chartplotter. The lake name, description, and map are in 3D bringing visual depth against the recessed blue stained lake. The Minnesota Leech Lake Area & Park Rapids Fishing Map Guide is a thorough, easy-to-use collection of detailed contour lake maps, fish stocking and survey. Leech Lake fishing map is included in Ontario Lakes nautical charts folio. Leech Lake, Vermilion, Itasca and the Crow Wing lakes are among the lake maps provided for this region, which includes the Park Rapids, Walker and Remer. The lake is engraved with impeccable detail from our proprietary maps. - Leech Lake Fishing Map by Fishing Hot Spots is available from and East View Map Link. Portage Bay, Bear Island, and the main lake flats are giving up some fish. Walleye action remains spotty, but a jig and minnow is producing some fish in 6 to 8 feet off Star/Oak, Sand Point, Mounds Point, and the Hardwoods if the wind is hitting them. This stunning, handmade to order, laser engraved contour lake map is the perfect addition to any lake house, cabin, office, or living room. Perch are being caught with minnows in the Sand Point area in 4 to 6 feet. This will be a cherished piece of art that not only shows useful knowledge, but also looks great in your home, office, cabin, or cottage. A legend shows various water structures along with the species of fish in the lake. On ChartSelect, you can select, purchase and download individual High Definition LakeMaster lake maps for use with your Humminbird fish finder or Humminbird FishSmart App. ![]() For further detail, the varying water depths are also laser engraved to give a truly accurate depiction. ChartSelect is Humminbird’s digital map store. The precise laser cut outs of the land masses are overlaid on top of a blue stained layer to represent the water. Now you can enjoy a highly detailed 3D map of your favorite body of water. Sportsman’s Connection is excited to offer a new series of hand-made to order laser engraved lake maps. Leech Lake Engraved Map by Sportsman's Connection 00:15 ![]() ![]() ![]() For example, snipers are dead-eyed at long range but pretty much worthless in close quarters. Each character has their movement and attacking range defined by the gear they have equipped or weapons they’re using. The conflicts take place in a grid-based fashion similar to most strategy RPGs. However, once you get the hang of it, the game’s battles are tense and satisfying. Wasteland 2′s combat is a bit tough to come to grips with at first. You’ll be happy to know you can choose from a pre-baked list of desert dwellers and call it a day.Įnergy weapons are weak against fleshy targets but can turn armored foes into living lightning rods. But if you don’t have the time to bother with all the minutiae, that’s okay. It’s truly a game that gives you as much as you put in. There’s a lot to take in if you want to get the most of what Wasteland 2 has to offer. If you’re an impatient player, then this might sound a bit overwhelming. Hell, you can even write up a unique backstory for each of your characters if you feel so inclined to make them truly your own. Having a silver tongue doesn’t hurt, either, as you’ll want to get the best deals possible on gear or talk your way out of trouble. ![]() Ideally, you’ll want multiple healers to revive downed allies (permadeath is a thing, after all), demolitions experts to defuse traps, skilled hackers, and more. If you don’t start your journey with a well-rounded squad, then you’re pretty much dead on the dunes. Of course, to do this the right way you’ll need to craft your party carefully. But you better hit the books before you find yourself in hot water after failing to get past a computer’s countermeasures. Want to massacre everyone who gets in your way? Good luck, killer! Want to minimize your body count and use your technical wizardry or stealth? Go for it. True to its CRPG design, there are numerous ways to go about completing your objectives. And each character is surprisingly well fleshed out, with complex motivations and objectives for doing what they do.Īdding another layer of depth is the game’s open-ended nature. The writing is exceptional, and often hilarious despite the game’s admittedly grim tone. Developer InXile Entertainment has done a masterful job bringing the apocalypse to life here. ![]() But sometimes I didn’t feel like wading through the laggy and unintuitive menus to do so.Īdd to this some genuinely archaic visuals and bland textures, and you have a game that looks and feels much older than it is.ĭespite these issues, as glaring as they may be, Wasteland 2 is a sublime experience once you get past its many quirks. Sure, I could have used the extra perks and firepower. During my review playthrough, there were times I’d even wait a bit to level up my characters. All of this comes together to create an experience that can be excruciating at times. Frames frequently drop while exploring the ruined world, and merely bringing up your inventory or radio menu can cause the game to lock up for several seconds. Whether you’re going toe-to-toe with mutants in battle or wading through the game’s myriad menus, Wasteland 2 always chugs. Still, it’s clear from the moment you first arrive in the Arizona desert that the game has some serious performance problems on Nintendo’s hybrid console. Then again, that’s not surprising given this is a port of a pretty ambitious title. To call it an elegant port couldn’t be further from the truth. However, that’s not to say the transition from PC to the Switch has been a smooth one. Every quest has numerous paths to victory. Before long, your band of misfits will venture from the wastes of Arizona to the ruins of sunny California, leaving a trail of murderous mutants, crazed cultists, and badly-dressed bandits in your wake.ĭon’t be afraid to experiment. Easily the most complex RPG to find its way to the Switch, the game puts players in the boots of a newly-minted Desert Ranger tasked with investigating the death of one of his own. ![]() Wasteland 2: Director’s Cut is an ambitious title, to say the least. Now we cartridge connoisseurs can finally see what all the fuss is about in this sequel to Fallout creator Brian Fargo’s cult classic 1988 CRPG. Thankfully, InXile has, at long last, given the game the retail treatment, and it was worth the wait. And, if you’re a lover of physical media like me, you may have been fence about diving into the game as it was only available on the eShop. It’s been nearly a year since Wasteland 2: Director’s Cut first released on the Switch. Wasteland 2: Director’s Cut Crams More Sand-swept Carnage Than Burning Man Onto The Switch, But Not Before Making Some Concessions ![]() ![]() ![]() Google Photos is known for its intelligence and ability to smartly organise your media, thanks to AI. Searching and finding photos Search your images But, it could save you a lot of storage space if you don't need those originals. This will compress your Original Quality photos - but be warned, it's a destructive process and cannot be reversed. Head to /settings and you can option to "recover storage". If you've uploaded a lot of Original Quality images and want to reduce those to High Quality to save storage space in your Google Account, you can find the option through the browser. Recover storage on your Google Photos account The app may also prompt you to enable this setting if your phone's storage gets low. Find the option called "Free up space" in settings to get started. If all your device photos are backed up to the cloud, you can safely delete any local copies to free up some space. You'll need to flip the switch on each folder to have its contents automatically synced with your Google Photos library. Speaking of backing up, to backup all your images (not just the ones you took with your device camera), like images you've downloaded or images taken with Snapchat, WhatsApp or Instagram cameras, go to settings, then select back up & sync, and tap Back up device folders. ![]() Remember, if you're storing these in a work account and then you leave, you lose all your photos too - so make sure you're using your personal account for your personal photos. Tap this to select the Google account you want Photos to work with. You'll find your picture in the search bar at the top right. If you have multiple accounts on your phone (personal and work for example), you want to make sure you're using your personal account for your photos. You can find the full details on the Google Photos account changes right here. Pixel owners will still get unlimited High Quality storage, which is a small advantage, but not as attractive as the original Pixel offering, which was unlimited Original Quality photo storage for the PIxel 1, 2 or 3. ![]() Photos pre-dating 1 June 2021 will continue to be free, but this change means that from that date, new photos will now count against your limit, regardless of the quality you store them at.įor those who choose to upload in Original Quality there's no change: those have always counted against your Google storage limit. ![]() ![]() ![]() So … how do we spot this? How can we tune into our intuition and know when someone, especially a narcissist is lying to us? What are the hallmarks of a narcissistic pathological liar? Naturally, if we are still hooked in and needy and dependant on this person for our own love, approval, survival or security – we may make excuses and stay with them, suffering the terrible abuse of being with someone who is a pathological liar – a person who we can never be safe with. What choice do you have if you want to retain your life, sanity and soul? This is when you need to realise this is ‘game over’ – pull away, stay away and start separating. You will be lined up and the narcissist will go for your weakest points and all evidence and influence to make you out to be the liar, wrong or sick one. To expose a narcissist as a liar means that you will be set upon. That to them is just a necessary casualty of not disturbing the false narrative of the False Self, the only identity that they can cling to – one that their entire inner identity structure relies on. Their False Self will not allow them to.Īs a result, the narcissist leaves in their wake a trail of broken relationships, ones where trust, faith and belief in them are destroyed. They have the ability to be genuinely remorseful and seek forgiveness. This is the thing – emotionally intelligent people may lie, slip up and hurt people as a result of their behaviour – yet when they are discovered and confronted, confess and tell the truth. They are blind to their narcissism and will often continue with lie after lie, even if caught out. This is why narcissists will blame you, refuse to stay on topic and spin things around – including all the incredible defence mechanisms that narcissists will employ to retain their fabricated versions. When other people bring forth a reality that threatens the fragile basis of the False Self, which needs to uphold significance and ‘be right’ at all costs, the narcissist will go into delusional denial and stick to their narrative. This fabricated version of themselves requires a delusional reality of life itself, necessarily spinning the onus and responsibility back on others, rather than employing the essential self-reflection, growth and learning that may be able to lead them out of pathological narcissism. Narcissists believe they are above reproach and immune to other people’s criticism or scrutiny of them. This is all connected with the lack of empathy that narcissists are so famously known for – the inability to step into someone’s else’s shoes and view life from their perspective.Īs a False Self, narcissists lie profoundly to themselves also – they have a narrative going on in their fabricated inner world as to what they believe they want as reality. Not being honest also means not being responsible for actions or accountable, as well as severely lacking the ability to understand how one’s pathological actions, including lies, affect others. The truth is pathological lying is about ‘not being real’. The narcissist is trying to be someone else, a fictitious character who gleans feelings of significance from others because their self-esteem is so devoid on the inside. Meaning an insecure ego construction that has forfeited living as an authentic self, because of believing this self is not enough – not enough to have needs met or be fulfilled as itself. They don’t stick to the truth and there is one main reason for this – they are a False Self. One thing you can be certain of with a narcissist is that they lie. In this Thriver TV episode, it is my greatest wish that I have provided you with some powerful pointers that can help you unravel the rubbish and get to the truth regarding whether this person is someone with high-integrity or not. So … how do we make sure that we don’t go through (or continue to experience) someone’s pathological lying, putting our heart, life and sanity at risk? Sadly, for most of us, we gave the narcissist the benefit of the doubt, we wanted to believe them. There is a very pertinent saying – that when we become a detective in our relationship that things are very wrong. The truth is this: we can’t have a safe and healthy relationship with a pathological liar because trust, faith and belief are smashed. Or have you received point blank evidence that this person is a liar? Have you experienced events and circumstances that leave you feeling dubious as to whether or not you can trust them? ![]() ![]() Have you ever been in a situation with someone where you have no idea whether you are being told the truth or not? ![]() ![]() Aside from that the game will still get support as long as it will need it. Taking our experiences as well as mistakes from the first part, we want to deliver DDS2 as a larger, much more full and polished experience at premiere point. I also believe Eddie’s popularity is in huge part due to Christopher Neal’s fantastic performance, and I’m happy to confirm that Chris will narrate DDS2.Ģ. I think that we all like Eddie and that he deserves his own larger chunk of the story, more than he was given in part 1. We decided that Eddie's backstory will be perfect for both introducing a fresh setting as well as new gameplay challenges by running the business "the old way". We wanted to keep the core of DDS1 heart and gameplay while giving the game its own identity, thus the new setting. You do not need to know the events of DDS1 to enjoy DDS2. You will experience Eddie's rise to the high cartel ranks at Isla Sombra. You can read this FAQ both on the DDS1 and DDS2 Steam page. We’ll combine questions about both games here, because you usually asked about the development process, and how one game affects the other. I’d like to address as many issues that you’ve raised as possible, and together with Movie Games we figured that it’ll be best to prepare a proper FAQ. First of all, thanks for the effort you took to respond. I’m floored by the amount of feedback we got from you regarding both games after we announced part 2. Rafal here, the game director of DDS1 and 2. If you want to discuss something further, join our Discord or follow our Twitter or Facebook [As for Steam, we’ll be back with DDS1 Endgame update, and also some production news or diaries about DDS2.įollow us, wishlist the game, and stay in touch! We've designed the technical core much better for much easier support and expansion but don't have a specific post-release plan in mind yet.Īlright! This should cover most of the stuff that you’ve been asking about. We'll get back to this when the core and base game is ready. So, in short, yes, you can expect some extra savings if you own DDS1. They usually offer ‘complete-the-set’ bundles upon release, where the owners of their other games will be able to save extra money on the newly released game. Our publisher Movie Games creates the pricing policy for their games. Will players who bought DDS1 get a discount for DDS2? ![]() We’re thinking about how to approach this, but we’d rather not talk about it until we have it all worked out. Will there be some potential randomized/dynamic events? As for DDS2 the matter is being discussed. We decided not to implement mod support for DDS1. Read into the previous FAQ, Rafal had already talked about it there. ![]() Also, the limitations were not with the creative vision, but with the technical side of DDS1. The production of the base for DDS2 started with a separate team and now as we finish up the first part we can jump fully into the second one. Why don’t these limits apply to a sequel in a different setting? Why is a sequel in the works when the final update for the predecessor is not yet out? Also, you mentioned that DDS is at its limits. ![]() Yes, there will be special lab equipment for mixing, purification and analyzing obtained substances for purity and contents/contamination. You will also have more control over your offer, inventory and stimulating demand for your preferred playstyle.Ĭan we have a lab that analyzes the drugs you or your competitors made and see how toxic, addictive etc. ![]() Yes, we redesigned many aspects of the lab configuration, some drugs you will be able to buy, others you'll need to produce out of other substances that you'll obtain in different ways. Will we also get to use chemicals for drug production, and not only grow stuff? It evolves in time and gives you more options to engage in fresh activities. Yes, we learned that our community spends long hours playing DDS and adapted the gameplay. We rethought the workstations and their issues from the first game, analyzed community playthroughs and setups and made significant improvements. It is more complex and more user-friendly at the same time. The drug/substance production and processing system is highly improved. Is there a likelihood of this being easier to accomplish in DDS2? In DDS1, I remember having a large amount of trouble trying to lace weed with other drugs. Yes, and significantly so! Not just because of better effects, lighting etc., but in general because of the visual direction. Will the Unreal Engine 5 graphics be better? Our last FAQ answered most of your questions, but also generated some new ones, so here’s a follow-up! ![]() |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |