![]() ![]() Still, when I saw The Elder Scrolls 6 at E3 2018, I lost my shit. I feel as if I’ve grown out of them a bit over the last few years - Fallout feels edgy and far too eager to reference the pop culture it’s based on now, and I’ve played Skyrim and Oblivion so many times that I could probably write some of the in-game books from memory. Fallout 4 may have had a bit of a shaky story, and Preston Garvey was the living embodiment of the words “painstakingly boring,” but the building was solid, the shooting was sick, and the world itself was stunning.įor what it’s worth, I love Bethesda games. Sometimes it seems as if people are only having a little wahwah about games out of sheer boredom - otherwise why would you a) keep playing them and b) still refuse to ever shut up about them six years later. It’s a way to win the fans over again, to make them think, “Okay Bethesda, don’t make a bollocks of this and we’ll love you again.” For what it’s worth, Fallout 76 is great now, and Fallout 4 - while not as good as 3 or New Vegas - was pretty damn decent. ![]() If you’ve got nothing big to announce, right, and you’re currently having to wade through thousands of fans screaming “no ONLINE!!!!!” in response to the Fallout 76 reveal, putting together a 36-second trailer that’s just mountains and the words “The Elder Scrolls VI” (we usually say 6 because we’re not pricks here, but I’m not going to misquote the trailer) is obviously going to sound like a good idea. I’m not arguing that Bethesda isn’t busy - I’m arguing that revealing The Elder Scrolls 6 three years before it’s even out of the design phase is more than a little bit disingenuous.Īnd again: I get it. That’s before we even mention Starfield, Bethesda’s first new IP in 25 years that has apparently been in some form of development for just as long. Fallout 76, meanwhile, launched in 2018 - aside from the fact it’s an ongoing live-service game, its abysmal launch necessitated quite a lot of resources that definitely ate into the dev time and budget that would ideally have been designated to other projects. Fallout 4 came out four years after Skyrim, almost to the exact day. As I mentioned a minute ago, announcing The Elder Scrolls 6 at the biggest video game conference on the planet is a pretty easy way of catapulting your mundane showcase into a massive one, regardless of how much of it is finished. ![]() I knew back then that, outside of the relatively plain CG snippet we saw, there was probably very little of the game that was in actual development. It was the “one more thing” of what was otherwise a pretty lackluster showing from Bethesda at E3 2018, specifically engineered as bait for fans all over the world to bite on. But the thing about The Elder Scrolls 6 is that it was announced over three years ago. Video games, particularly blockbusters in the vein of The Elder Scrolls and Fallout, go through lengthy pre-production and concepting periods prior to entering full scale development - there’s no point in programming a game when you have no idea what you’re supposed to be coding or animating, right? What do you make of that concept? I realise not everyone cares about this particular franchise and many people’s favourite series are currently shelved or dead meaning the wait for anything meaningful there is even worse, but it’s still a hard to grasp concept for me that decade plus waits for new entries are where we are right now.Earlier this week, Bethesda Game Studios boss Todd Howard stated that The Elder Scrolls 6 is currently still in the “design phase.” At face value, there’s nothing too unusual about this. I’ve always been an advocator for a company taking as long as they need to craft a game, goodness knows the amount of crunch and other crappy stuff staff have to deal with on these projects is usually immense, and rushed games rarely live up to the hype, but it’s become clear to me, that following the hype cycle and awaiting news on these types of games isn’t feasible for me anymore, by the time 7 comes out I will probably be 3 times the age I was when oblivion came out. If we get dlc for it like with the other games I could easily see us being on 6 past the 20 year anniversary for Skyrim. In the interview it’s only briefly mentioned, it was pretty obvious to anyone who’d been following Bethesda recently that starfield was going to be their main project for a while and this just sort of confirms it, I don’t imagine we’ll get any gameplay for es6 for a good 5 years at the earliest unless I’m misunderstanding something here, to me that’s a hard to swallow concept, that one of the biggest open World Series will of nearly gone 20 years without a new entry, as game development becomes more and more demanding and with Bethesda wanting to make more than just one franchise, Apologies if there’s a thread already out there for this but I looked around and couldn’t see anything. ![]()
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